Dialogue structures for virtual worlds
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The decoupled simulation model for virtual reality systems
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Animation: from cartoons to the user interface
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
A software model and specification language for non-WIMP user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System
IEEE Transactions on Visualization and Computer Graphics
Integrating Applications into Interactive Virtual Environments
VISUAL '99 Proceedings of the Third International Conference on Visual Information and Information Systems
Improving Performance of Virtual Reality Applications Through Parallel Processing
The Journal of Supercomputing
TOADS: A Two-Dimensional Open-Ended Architectural Database System
Presence: Teleoperators and Virtual Environments
Net'O'Drom--- An Example for the Development of Networked Immersive VR Applications
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inVRs: a framework for building interactive networked virtual reality systems
HPCC'06 Proceedings of the Second international conference on High Performance Computing and Communications
Tangible interaction and learning: the case for a hybrid approach
Personal and Ubiquitous Computing
Model-driven iterative development of 3D web-applications using SSIML, X3D and JavaScript
Proceedings of the 17th International Conference on 3D Web Technology
Integrating real-time binaural acoustics into VR applications
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
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