A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Time/space tradeoffs for polygon mesh rendering
ACM Transactions on Graphics (TOG)
Optimizing triangle strips for fast rendering
Proceedings of the 7th conference on Visualization '96
Heresy: a virtual image-space 3D rasterization architecture
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Optimized geometry compression for real-time rendering
VIS '97 Proceedings of the 8th conference on Visualization '97
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
BYTE
On-the-Fly rendering of losslessly compressed irregular volume data
Proceedings of the conference on Visualization '00
Compression-Domain Parallel Rendering
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
Universal rendering sequences for transparent vertex caching of progressive meshes
GRIN'01 No description on Graphics interface 2001
Compressing hexahedral volume meshes
Graphical Models - Special issue on Pacific graphics 2002
Fast triangle reordering for vertex locality and reduced overdraw
ACM SIGGRAPH 2007 papers
Review: Large scale distributed visualization on computational Grids: A review
Computers and Electrical Engineering
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