Incremental 3D collision detection with hierarchical data structures
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Fast software for box intersections
Proceedings of the sixteenth annual symposium on Computational geometry
AfriGraph '01 1st International Conference on Virtual Reality, Computer Graphics and Visualization in Southern Africa ( formerly known as SAGA 2001 )
Sphere-tree construction using dynamic medial axis approximation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Fast and Accurate Collision Detection for Virtual Environments
Dagstuhl '97, Scientific Visualization
Adaptive medial-axis approximation for sphere-tree construction
ACM Transactions on Graphics (TOG)
Hierarchical Spherical Distance Fields for Collision Detection
IEEE Computer Graphics and Applications
A framework for bounded-time collision detection in haptic interactions
Proceedings of the ACM symposium on Virtual reality software and technology
A framework for fast and accurate collision detection for haptic interaction
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Ellipsoid-tree construction for solid objects
Proceedings of the 2007 ACM symposium on Solid and physical modeling
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
A guided tour in haptic audio visual environments and applications
International Journal of Advanced Media and Communication
Ray tracing dynamic scenes using selective restructuring
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Hi-index | 0.00 |