Advanced animation and rendering techniques
Advanced animation and rendering techniques
Visibility computations in densely occluded polyhedral environments
Visibility computations in densely occluded polyhedral environments
Static analysis yields efficient exact integer arithmetic for computational geometry
ACM Transactions on Graphics (TOG)
Computational geometry: algorithms and applications
Computational geometry: algorithms and applications
Exact geometric predicates using cascaded computation
Proceedings of the fourteenth annual symposium on Computational geometry
A beam tracing approach to acoustic modeling for interactive virtual environments
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Handbook of discrete and computational geometry
Handbook of discrete and computational geometry
The Design and Analysis of Computer Algorithms
The Design and Analysis of Computer Algorithms
Primitives for computational geometry
Primitives for computational geometry
Modeling acoustics in virtual environments using the uniform theory of diffraction
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Computer-Aided Design
ACM SIGGRAPH 2009 Courses
Hi-index | 0.00 |