SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Computer graphics visualization for acoustic simulation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A survey of ray tracing acceleration techniques
An introduction to ray tracing
Adaptive radiosity textures for bidirectional ray tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Light-water interaction using backward beam tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Visibility preprocessing for interactive walkthroughs
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Computing the antipenumbra of an area light source
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An importance-driven radiosity algorithm
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Visibility computations in densely occluded polyhedral environments
Visibility computations in densely occluded polyhedral environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A general model for the simulation of room acoustics based on hierachical radiosity
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97
Soundtracks for computer animation: sound rendering in dynamic environments with occlusions
Proceedings of the conference on Graphics interface '97
SCG '85 Proceedings of the first annual symposium on Computational geometry
An improved illumination model for shaded display
Communications of the ACM
Hidden surface removal using polygon area sorting
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A Beam-Tracing Algorithm for Prediction of Indoor Radio Propagation
FCRC '96/WACG '96 Selected papers from the Workshop on Applied Computational Geormetry, Towards Geometric Engineering
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SCG '99 Proceedings of the fifteenth annual symposium on Computational geometry
Real-time acoustic modeling for distributed virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Audio-visual tracking for natural interactivity
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
Implementation of aural attributes for simulation of room effects in virtual environments
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Modeling acoustics in virtual environments using the uniform theory of diffraction
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Synthesizing sounds from rigid-body simulations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Audioptimization: Goal-Based Acoustic Design
IEEE Computer Graphics and Applications
Validating Acoustical Simulations in Bell Labs Box
IEEE Computer Graphics and Applications
3D Sound Feedback Act as Task Aid in a Virtual Assembly Environment
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics
ACM SIGGRAPH 2003 Papers
Significant facet retrieval for real-time 3D sound rendering in complex virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Comparative Visualization for Wave-based and Geometric Acoustics
IEEE Transactions on Visualization and Computer Graphics
Real-time sound synthesis and propagation for games
Communications of the ACM - Creating a science of games
Fast time-domain edge-diffraction calculations for interactive acoustic simulations
EURASIP Journal on Applied Signal Processing
Interactive sound rendering in complex and dynamic scenes using frustum tracing
IEEE Transactions on Visualization and Computer Graphics
Listener-based Analysis of Surface Importance for Acoustic Metrics
IEEE Transactions on Visualization and Computer Graphics
EURASIP Journal on Advances in Signal Processing
Software platform for real-time room acoustic visualization
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
RESound: interactive sound rendering for dynamic virtual environments
MM '09 Proceedings of the 17th ACM international conference on Multimedia
ACM SIGGRAPH 2009 Courses
Dynamic sound rendering based on ray-caching
PCM'07 Proceedings of the multimedia 8th Pacific Rim conference on Advances in multimedia information processing
Two-dimensional beam tracing from visibility diagrams for real-time acoustic rendering
EURASIP Journal on Advances in Signal Processing - Special issue on digital audio effects
Synthesizing physics-based vortex and collision sound in virtual reality
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Interactive sound propagation using compact acoustic transfer operators
ACM Transactions on Graphics (TOG)
The realtime method based on audio scenegraph for 3d sound rendering
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction
Computer Graphics Forum
FastV: from-point visibility culling on complex models
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
A real-time beam tracer with application to exact soft shadows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Multi-resolution sound rendering
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Visualization for the Physical Sciences
Computer Graphics Forum
Sound tracing: rendering listener specific acoustic room properties
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Wave-based sound propagation in large open scenes using an equivalent source formulation
ACM Transactions on Graphics (TOG)
SPREAD: sound propagation and perception for autonomous agents in dynamic environments
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Wave-ray coupling for interactive sound propagation in large complex scenes
ACM Transactions on Graphics (TOG)
Sound localization and multi-modal steering for autonomous virtual agents
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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