Monte Carlo methods. Vol. 1: basics
Monte Carlo methods. Vol. 1: basics
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
A two-pass solution to the rendering equation: A synthesis of ray tracing and radiosity methods
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A Ray tracing algorithm for progressive radiosity
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A general two-pass method integrating specular and diffuse reflection
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Towards image realism with interactive update rates in complex virtual building environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Adaptive radiosity textures for bidirectional ray tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Adaptive mesh generation for global diffuse illumination
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Design and simulation of opera lighting and projection effects
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Visibility preprocessing for interactive walkthroughs
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A progressive multi-pass method for global illumination
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A global illumination solution for general reflectance distributions
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A rapid hierarchical radiosity algorithm
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A hierarchical illumination algorithm for surfaces with glossy reflection
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Combining hierarchical radiosity and discontinuity meshing
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Bounds and error estimates for radiosity
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multiresolution painting and compositing
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A clustering algorithm for radiosity in complex environments
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Adjoint equations and random walks for illumination computation
ACM Transactions on Graphics (TOG)
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Global illumination of glossy environments using wavelets and importance
ACM Transactions on Graphics (TOG)
Clustering for glossy global illumination
ACM Transactions on Graphics (TOG)
Interactive update of global illumination using a line-space hierarchy
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A beam tracing approach to acoustic modeling for interactive virtual environments
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Real-time acoustic modeling for distributed virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive global illumination in dynamic scenes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Vision - An Architecture for Global Illumination Calculations
IEEE Transactions on Visualization and Computer Graphics
A Unified Hierarchical Algorithm for Global Illumination with Scattering Volumes and Object Clusters
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Direct-to-indirect transfer for cinematic relighting
ACM SIGGRAPH 2006 Papers
Image synthesis using adjoint photons
GI '06 Proceedings of Graphics Interface 2006
Matrix row-column sampling for the many-light problem
ACM SIGGRAPH 2007 papers
High quality rendering using ray tracing and photon mapping
ACM SIGGRAPH 2007 courses
A framework for precomputed and captured light transport
ACM Transactions on Graphics (TOG)
Advanced global illumination using photon mapping
ACM SIGGRAPH 2008 classes
Information-theory-based oracles for hierarchical radiosity
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Information theory in computer graphics and visualization
SIGGRAPH Asia 2011 Courses
Reducing memory requirements for interactive radiosity using movement prediction
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
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