Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Inkwell: A 2-D animation system
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Using a human face in an interface
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
TicTacToon: a paperless system for professional 2D animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Analysis, interpretation and synthesis of facial expressions
Analysis, interpretation and synthesis of facial expressions
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Computer facial animation
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 98 Electronic art and animation catalog
ACM SIGGRAPH 99 Conference abstracts and applications
Deep canvas in Disney's Tarzan
ACM SIGGRAPH 99 Conference abstracts and applications
The making of the painted world: “What Dreams May Come”
ACM SIGGRAPH 99 Conference abstracts and applications
ACM SIGGRAPH 99 Electronic art and animation catalog
Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
CA '96 Proceedings of the Computer Animation
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation
CA '96 Proceedings of the Computer Animation
User-Controlled Physics-Based Animation for Articulated Figures
CA '96 Proceedings of the Computer Animation
Constraint-based facial animation
Constraint-based facial animation
Speech-driven cartoon animation with emotions
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Mimicing 3D transformations of emotional stylised animation with minimal 2D input
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
PicToon: a personalized image-based cartoon system
Proceedings of the tenth ACM international conference on Multimedia
Variations in gesturing and speech by GESTYLE
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
From brows to trust
Cultural Differences in Using Facial Parts as Cues to Recognize Emotions in Avatars
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
From cartoons to robots: facial regions as cues to recognize emotions
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Challenges for virtual humans in human computing
ICMI'06/IJCAI'07 Proceedings of the ICMI 2006 and IJCAI 2007 international conference on Artifical intelligence for human computing
From cartoons to robots part 2: facial regions as cues to recognize emotions
Proceedings of the 6th international conference on Human-robot interaction
Cross-cultural study on facial regions as cues to recognize emotions of virtual agents
Culture and computing
Creative cartoon face synthesis system for mobile entertainment
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part II
eHeritage of shadow puppetry: creation and manipulation
Proceedings of the 21st ACM international conference on Multimedia
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