What are virtual environments?
IEEE Computer Graphics and Applications
A Conceptual Virtual Reality Model
IEEE Computer Graphics and Applications
Future directions in visual display systems
ACM SIGGRAPH Computer Graphics
Integrated 3-D Analysis and Analysis-Guided Synthesis of Flight Image Sequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Human-computer interaction in aerospace
The human-computer interaction handbook
Image Alignment for Precise Camera Fixation and Aim
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Designing Projective Environments
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Human interface using the Rutgers Master II force feedback interface
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Aerospace vehicle and air traffic simulation
Applied system simulation
Flight simulation: research challenges and user assessments of fidelity
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
An experimental card game for teaching software engineering processes
Journal of Systems and Software - Special issue: Software engineering education and training
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
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