Introduction to creative evolutionary systems
Creative evolutionary systems
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Animals, Zombanimals, and the Total Turing Test
Journal of Logic, Language and Information
Creativity, the Turing Test, and the (Better) Lovelace Test
Minds and Machines
Toward a Formal Philosophy of Hypercomputation
Minds and Machines
The modal argument for hypercomputing minds
Theoretical Computer Science - Super-recursive algorithms and hypercomputation
Electronic collection management and electronic information services
Information Services and Use - Electronic Information Management
Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology - Marco Somalvico Memorial Issue
Noticeably New: Case Reuse in Originality-Driven Tasks
ECCBR '08 Proceedings of the 9th European conference on Advances in Case-Based Reasoning
Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Toward Logic-Based Cognitively Robust Synthetic Characters in Digital Environments
Proceedings of the 2008 conference on Artificial General Intelligence 2008: Proceedings of the First AGI Conference
Generated narratives for computer-aided language teaching
eLearn '04 Proceedings of the Workshop on eLearning for Computational Linguistics and Computational Linguistics for eLearning
The interrogator as critic: The turing test and the evaluation of generative music systems
Computer Music Journal
What is artificial intelligence? psychometric AI as an answer
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Authoring tangible interactive narratives using cognitive hyperlinks
Proceedings of the Intelligent Narrative Technologies III Workshop
Enhancing real-time sports commentary generation with dramatic narrative devices
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
Evolving stories: tree adjoining grammar guided genetic programming for complex plot generation
SEAL'10 Proceedings of the 8th international conference on Simulated evolution and learning
Creativity and conducting: handle in the CAIRA project
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Formal encoding of drama ontology
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Agent-Oriented methodology for interactive storytelling (AOMIS)
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Automatic natural language style classification and transformation
IRSG'08 Proceedings of the 2008 BCS-IRSG conference on Corpus Profiling
On the role of domain knowledge in analogy-based story generation
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Two
Designing an interdisciplinary user evaluation for the riu computational narrative system
ICIDS'12 Proceedings of the 5th international conference on Interactive Storytelling
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From the Publisher:Computers can play superlative chess, diagnose disease, guide spacecraft, power robots that can deliver mail and (soon) clean houses, etcetera. But can computers originate anything? Can computers be genuinely creative? This is the toughest question those sanguine about Al face. This book reports on a multi-year attempt to engineer a blueprint (BRUTUS) for a computer system that can hold its own against literarily creative humans, and on the first incarnation of that blueprint (BRUTUS.1).