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Artificial Intelligence
Qualitative spatial reasoning: the CLOCK project
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Conference Companion on Human Factors in Computing Systems
QuickSet: multimodal interaction for distributed applications
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Representation and processing of spatial expressions
Towards a computational model of sketching
Proceedings of the 6th international conference on Intelligent user interfaces
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Proceedings of the 6th international conference on Intelligent user interfaces
Sketching for knowledge capture: a progress report
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Qualitative Spatial Interpretation of Course-of-Action Diagrams
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on Innovative Applications of Artificial Intelligence
Calculi for Qualitative Spatial Reasoning
AISMC-3 Proceedings of the International Conference AISMC-3 on Artificial Intelligence and Symbolic Mathematical Computation
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IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Generating multiple new designs from a sketch
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 2
Aiding knowledge capture by searching for extensions of knowledge models
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Evaluating expert-authored rules for military reasoning
Proceedings of the 2nd international conference on Knowledge capture
A plan-based mission control center for autonomous vehicles
Proceedings of the 9th international conference on Intelligent user interfaces
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Proceedings of the 9th international conference on Intelligent user interfaces
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Proceedings of the 9th international conference on Intelligent user interfaces
SketchREAD: a multi-domain sketch recognition engine
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Qualitative spatial reasoning about sketch maps
AI Magazine
Etude empirique de l'utilisation de la géolocalisation en collaboration mobile
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
SketchREAD: a multi-domain sketch recognition engine
ACM SIGGRAPH 2007 courses
Incorporating tutoring principles into interactive knowledge acquisition
International Journal of Human-Computer Studies
A collaborative face-to-face design support system based on sketching and gesturing
Advanced Engineering Informatics
Proceedings of the 2008 Spring simulation multiconference
Multi-agent geosimulation in support to "what if" courses of action analysis
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Reasoning about Hand-Drawn Sketches: An Approach Based on Intelligent Software Agents
VISUAL '08 Proceedings of the 10th international conference on Visual Information Systems: Web-Based Visual Information Search and Management
Gesture Recognition Based on Manifold Learning
SSPR & SPR '08 Proceedings of the 2008 Joint IAPR International Workshop on Structural, Syntactic, and Statistical Pattern Recognition
Computational Support for Sketching in Design: A Review
Foundations and Trends in Human-Computer Interaction
AIME '09 Proceedings of the 12th Conference on Artificial Intelligence in Medicine: Artificial Intelligence in Medicine
Sketch interaction in real time strategy games
Proceedings of the 7th Australasian Conference on Interactive Entertainment
Sketch-based interface for interaction with unmanned air vehicles
CHI '12 Extended Abstracts on Human Factors in Computing Systems
RedDog: a smart sketch interface for autonomous aerial systems
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
CogSketch: open-domain sketch understanding for cognitive science research and for education
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
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A serious barrier to the digitalization of the US military is that commanders find traditional mouse/menu, CAD-style interfaces unnatural. Military commanders develop and communicate battle plans by sketching courses of action (COAs). This paper describes nuSketch Battlespace, the latest version in an evolving line of sketching interfaces that commanders find natural, yet supports significant increased automation. We describe techniques that should be applicable to any specialized sketching domain: glyph bars and compositional symbols to tractably handle the large number of entities that military domains use, specialized glyph types and gestures to keep drawing tractable and natural, qualitative spatial reasoning to provide sketch-based visual reasoning, and comic graphs to describe multiple states and plans. Experiments, both completed and in progress, are described to provide evidence as to the utility of the system.