Rapid, stable fluid dynamics for computer graphics
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Realistic animation of liquids
Graphical Models and Image Processing
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Computer-generated floral ornament
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Metacreations Painter 6: A Digital Approach to Natural Art Media with Cdrom
Metacreations Painter 6: A Digital Approach to Natural Art Media with Cdrom
Volumetric Modeling of Colored Pencil Drawing
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Computer-Generated Marbling Textures: A GPU-Based Design System
IEEE Computer Graphics and Applications
AtelierM++: a fast and accurate marbling system
Multimedia Tools and Applications
Multimedia Tools and Applications
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Marbling is a traditional art and printing technique loved by people all over the world for centuries. This paper presents AtelierM as a new interactive computer system for creating traditional marbling textures. AterlierM is built on the physical model of the traditional marbling. The patterning process of marbling is modeled as a 2D computational fluid dynamic problem. Marbling designs are generated as the result of color advection in the 2D flow fields obtained by numerically solving the Navier-Stokes equations of the patterning process. AtelierM allows users to easily design their own virtual patterning tools and exploit the best designs interactively through trial and error.