AtelierM: a physically based interactive system for creating traditional marbling textures

  • Authors:
  • Xiaoyang Mao;Toshikazu Suzuki;Atsumi Imamiya

  • Affiliations:
  • Yamanashi University;Panasonic Mobile Communications and Shizuoka Research & Development Lab.;Yamanashi University

  • Venue:
  • Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
  • Year:
  • 2003

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Abstract

Marbling is a traditional art and printing technique loved by people all over the world for centuries. This paper presents AtelierM as a new interactive computer system for creating traditional marbling textures. AterlierM is built on the physical model of the traditional marbling. The patterning process of marbling is modeled as a 2D computational fluid dynamic problem. Marbling designs are generated as the result of color advection in the 2D flow fields obtained by numerically solving the Navier-Stokes equations of the patterning process. AtelierM allows users to easily design their own virtual patterning tools and exploit the best designs interactively through trial and error.