Applying game design theory to virtual heritage environments

  • Authors:
  • Erik Champion

  • Affiliations:
  • University of Melbourne

  • Venue:
  • Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
  • Year:
  • 2003

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Abstract

Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual environments (especially cultural heritage ones) can learn from game design.