Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Earth's avatar: the Web augmented virtual earth
ACM SIGGRAPH 2003 Web Graphics
Reconstructing a Thule Whalebone House Using 3D Imaging
IEEE MultiMedia
The development and evaluation of a survey to measure user engagement
Journal of the American Society for Information Science and Technology
Perceptions, quality and motivational needs in image tagging human computation games
Journal of Information Science
Integration of virtual reality and database system techniques
DNIS'05 Proceedings of the 4th international conference on Databases in Networked Information Systems
On the digital reconstruction and interactive presentation of heritage sites through time
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A case study of user immersion-based systematic design for serious heritage games
Multimedia Tools and Applications
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Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual environments (especially cultural heritage ones) can learn from game design.