The experience of flow in computer-mediated and in face-to-face groups
ICIS '91 Proceedings of the twelfth international conference on Information systems
Measuring user involvement: a diffusion of innovation perspective
ACM SIGMIS Database - Special double issue: diffusion of technological innovation
Aesthetics and apparent usability: empirically assessing cultural and methodological issues
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Seductive interfaces: satisfying a mass audience
CHI '94 Conference Companion on Human Factors in Computing Systems
Audience engagement in multimedia presentations
ACM SIGMIS Database
Does collaborative hypertext support better engagement in learning of the basics in informatics?
Proceedings of the 2nd conference on Integrating technology into computer science education
Theory and models for creating engaging and immersive ecommerce Websites
SIGCPR '00 Proceedings of the 2000 ACM SIGCPR conference on Computer personnel research
The pleasure principle: immersion, engagement, flow
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
Satisfiers and dissatisfiers: a two-factor model for website design and evaluation
Journal of the American Society for Information Science
Computers as Theatre
Applying game design theory to virtual heritage environments
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Methodological Issues of Real Time Data Acquisition from Multiple Sources of Physiological Data
HICSS '03 Proceedings of the 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track 5 - Volume 5
Engagement in Multimedia Training Systems
HICSS '99 Proceedings of the Thirty-Second Annual Hawaii International Conference on System Sciences-Volume 1 - Volume 1
Objectively evaluating entertainment technology
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Assessing dimensions of perceived visual aesthetics of web sites
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
A grounded theory of the flow experiences of web users
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
An engaging multimedia design model
Proceedings of the 2004 conference on Interaction design and children: building a community
Transcendent experience in the use of computer-based media
Proceedings of the third Nordic conference on Human-computer interaction
Extrinsic versus intrinsic motivations for consumers to shop on-line
Information and Management
Funology
User Interface Design and Evaluation (The Morgan Kaufmann Series in Interactive Technologies) (The Morgan Kaufmann Series in Interactive Technologies)
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
What is user engagement? A conceptual framework for defining user engagement with technology
Journal of the American Society for Information Science and Technology
From immersion to addiction in videogames
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
Proceedings of the third symposium on Information interaction in context
Playable data: characterizing the design space of game-y infographics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing physicality in touch interaction with programmable friction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Monitoring of real interaction in marketing websites: Australia and Portugal's perspective
Proceedings of the 2nd Workshop on Context-awareness in Retrieval and Recommendation
On saliency, affect and focused attention
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Task complexity, vertical display and user interaction in aggregated search
SIGIR '12 Proceedings of the 35th international ACM SIGIR conference on Research and development in information retrieval
UMAP'12 Proceedings of the 20th international conference on User Modeling, Adaptation, and Personalization
Benefits and hurdles for older adults in intergenerational online interactions
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part I
Multimodal analysis of the implicit affective channel in computer-mediated textual communication
Proceedings of the 14th ACM international conference on Multimodal interaction
SIGDIAL '12 Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Internet health search: When process complements goals
Journal of the American Society for Information Science and Technology
Influence of timeline and named-entity components on user engagement
ECIR'13 Proceedings of the 35th European conference on Advances in Information Retrieval
Changing perspectives on evaluation in HCI: past, present, and future
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Aggregated search interface preferences in multi-session search tasks
Proceedings of the 36th international ACM SIGIR conference on Research and development in information retrieval
CASTOR: listening to engaging context-aware stories outdoors
Proceedings of the 12th International Conference on Interaction Design and Children
Designing and experimenting a web3d application for increasing the environmental awareness
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Editorial: Introduction to special issue on human-computer information retrieval
Information Processing and Management: an International Journal
Examining the generalizability of the User Engagement Scale (UES) in exploratory search
Information Processing and Management: an International Journal
CS principles goes to middle school: learning how to teach "Big Data"
Proceedings of the 45th ACM technical symposium on Computer science education
Engagement: the inputs and the outputs: conference overview
Proceedings of the 2013 Inputs-Outputs Conference: An Interdisciplinary Conference on Engagement in HCI and Performance
Usability testing of a respiratory interface using computer screen and facial expressions videos
Computers in Biology and Medicine
Measuring engagement in video game-based environments: Investigation of the User Engagement Scale
Computers in Human Behavior
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Facilitating engaging user experiences is essential in the design of interactive systems. To accomplish this, it is necessary to understand the composition of this construct and how to evaluate it. Building on previous work that posited a theory of engagement and identified a core set of attributes that operationalized this construct, we constructed and evaluated a multidimensional scale to measure user engagement. In this paper we describe the development of the scale, as well as two large-scale studies (N=440 and N=802) that were undertaken to assess its reliability and validity in online shopping environments. In the first we used Reliability Analysis and Exploratory Factor Analysis to identify six attributes of engagement: Perceived Usability, Aesthetics, Focused Attention, Felt Involvement, Novelty, and Endurability. In the second we tested the validity of and relationships among those attributes using Structural Equation Modeling. The result of this research is a multidimensional scale that may be used to test the engagement of software applications. In addition, findings indicate that attributes of engagement are highly intertwined, a complex interplay of user-system interaction variables. Notably, Perceived Usability played a mediating role in the relationship between Endurability and Novelty, Aesthetics, Felt Involvement, and Focused Attention. © 2010 Wiley Periodicals, Inc.