Designing the user interface: strategies for effective human-computer interaction
Designing the user interface: strategies for effective human-computer interaction
A cookbook for using the model-view controller user interface paradigm in Smalltalk-80
Journal of Object-Oriented Programming
RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics
RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics
The Silicon Graphics 4D/240GTX Superworkstation
IEEE Computer Graphics and Applications
The Geometry Engine: A VLSI Geometry System for Graphics
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
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Two European projects-the Euroworkstation and Spirit-aimed at producing the next generation of multiprocessor, high-performance, extensible workstations are discussed. The goal is to compete with US products currently dominating the market. The two projects also aim to satisfy various levels of graphics performance: flight simulators that render scenes at interactive rates, various forms of animation, and high-quality, static scene rendering. The architecture, hardware and software of each approach are examined.