A Virtual Cockpit for a Distributed Interactive Simulation
IEEE Computer Graphics and Applications
Objects, components, and frameworks with UML: the catalysis approach
Objects, components, and frameworks with UML: the catalysis approach
Usability Engineering
Astronomical Algorithms
Locales: Supporting Large Multiuser Virtual Environments
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
User-Centered Design and Evaluation of Virtual Environments
IEEE Computer Graphics and Applications
Distributed Virtual Environments
IEEE Computer Graphics and Applications
Rapid Prototyping for Distributed Virtual Environments
IEEE Software
Spatial Orientation and Wayfinding in Large-Scale Virtual Spaces: An Introduction
Presence: Teleoperators and Virtual Environments
Supporting Rich And Dynamic Communication In Large-Scale Collaborative Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence as Being-in-the-World
Presence: Teleoperators and Virtual Environments
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The Virtual SpacePlane (VSP) is a virtual prototype of the US Air Force's Manned SpacePlane (MSP). The VSP project's principle objective was to demonstrate the functionality and capabilities of the MSP throughout it entire flight regime, from takeoff through space operations and subsequent landing. In support of this capability demonstration, the VSP project had to uncover, develop, and validate the MSP's user interface requirements; determine the desired virtual environment characteristics; and develop a software architecture and design to support rapid prototyping development of the VSP. Currently the VSP performs MSP missions in a realistic manner within a distributed virtual environment. In this article the authors describe the VSP project, its software architecture, dynamics models, user interface design, and virtual environment components. They conclude with a brief summary of the project's current status and discuss future VSP development.