Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Estimating and Adapting to Registration Errors in Augmented Reality Systems
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Resolving Multiple Occluded Layers in Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Mixed Reality Applications in Urban Environments
BT Technology Journal
Improving aviation safety with information visualization: a flight simulation study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ubiquitous animated agents for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Human Machine Interaction
On-line visualization of underground structures using context features
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Proceedings of the 2nd Augmented Human International Conference
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The use of augmented reality (AR) techniques can revolutionize the way people interact with unfamiliar environments. By tracking the user's position and orientation, complicated spatial information can be registered against the real world. My colleagues and I are researching the problem of developing mobile AR systems to be worn by individual users operating in large, complicated environments such as cities. However, an urban environment is extremely complicated. It is populated by large numbers of buildings, each of which can have numerous facts stored about it. Therefore, it is easy for a user to experience information overload. This problem is illustrated. To minimize problems of information overload, we have begun to develop algorithms for information filtering. These tools automatically restrict the amount of information displayed