Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
Haptic virtual reality for blind computer users
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
Making VRML accessible for people with disabilities
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
A Web navigation tool for the blind
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
An interactive multimedia learning system for the postlingually deaf (poster)
ITiCSE '98 Proceedings of the 6th annual conference on the teaching of computing and the 3rd annual conference on Integrating technology into computer science education: Changing the delivery of computer science education
Interactive 3D sound hyperstories for blind children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Integrating active tangible devices with a synthetic environment for collaborative engineering
Proceedings of the sixth international conference on 3D Web technology
Teaching Communication Skills to Hearing-Impaired Children
IEEE MultiMedia
Visualization for the Mind's Eye
Revised Lectures on Software Visualization, International Seminar
Visualization for the Mind's Eye
Revised Lectures on Software Visualization, International Seminar
Algorithm visualization using concept keyboards
SoftVis '05 Proceedings of the 2005 ACM symposium on Software visualization
A model to design interactive learning environments for children with visual disabilities
Education and Information Technologies
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Concept keyboards in the animation of standard algorithms
Journal of Visual Languages and Computing
Proactive agents to assist multimodal explorative learning of astronomical phenomena
Advances in Human-Computer Interaction - Special issue on interactive play and learning for children
Visualization learning for visually impaired people
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Human-centered visualization environments
Human-centered visualization environments
Modeling 3d interactive environments for learners with visual disabilities
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Hi-index | 0.00 |
Interactive multimedia learning systems are not suitable for people with disabilities. They tend to propose interfaces which are not accessible for learners with vision or auditory disabilities. Modeling techniques are necessary to map real world experiences to virtual worlds by using 3D auditory representations of objects for blind people and visual representations for deaf people. In this paper we describe common aspects and differences in the process of modeling the real world for applications involving tests and evaluations of cognitive tasks with people with reduced visual or auditory cues. To validate our concepts, we examine two existing systems using them as examples: AudioDoom and Whisper. AudioDoom allows blind children to explore and interact with virtual worlds created with spatial sound. Whisper implements a workplace to help people with impaired auditory abilities to recognize speech errors. The new common model considers not only the representation of the real world as proposed by the system but also the modeling of the learner's knowledge about the virtual world. This can be used by the tutoring system to enable the learner to receive relevant feedback. Finally, we analyze the most important characteristics in developing systems by comparing and evaluating them and proposing some recommendations and guidelines.