Principles of traditional animation applied to 3D computer animation
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Reading text from computer screens
ACM Computing Surveys (CSUR)
Flexible Diff-ing in a collaborative writing system
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Animation: from cartoons to the user interface
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Animation support in a user interface toolkit: flexible, robust, and reusable abstractions
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Multiple-view approach for smooth information retrieval
Proceedings of the 8th annual ACM symposium on User interface and software technology
Easily adding animations to interfaces using constraints
Proceedings of the 9th annual ACM symposium on User interface software and technology
Multiagent model of dynamic design: visualization as an emergent behavior of active design agents
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Awareness through fisheye views in relaxed-WYSIWIS groupware
GI '96 Proceedings of the conference on Graphics interface '96
Elastic Windows: a hierarchical multi-window World-Wide Web browser
Proceedings of the 10th annual ACM symposium on User interface software and technology
A negotiation architecture for fluid documents
Proceedings of the 11th annual ACM symposium on User interface software and technology
ActiveText: a method for creating dynamic and interactive texts
Proceedings of the 12th annual ACM symposium on User interface software and technology
Graphic Design Processes: Universal to Unique
Graphic Design Processes: Universal to Unique
The kinetic typography engine: an extensible system for animating expressive text
Proceedings of the 15th annual ACM symposium on User interface software and technology
WebThumb: interaction techniques for small-screen browsers
Proceedings of the 15th annual ACM symposium on User interface software and technology
Kinetic typography: issues in time-based presentation of text
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Kinetic typography-based instant messaging
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Communicating emotions in online chat using physiological sensors and animated text
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A user interface framework for kinetic typography-enabled messaging applications
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A foundation for emotional expressivity
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Using kinetic typography to convey emotion in text-based interpersonal communication
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Automatic kinetic typography composer
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
In situ informants exploring an emotional mobile messaging system in their everyday practice
International Journal of Human-Computer Studies
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
A TAXONOMY OF STRATEGIES FOR MULTIMODAL PERSUASIVE MESSAGE GENERATION
Applied Artificial Intelligence
Phrase animation generation reflecting impression of words
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Expressing emotions using animated text captions
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
"Yu bi yomu": interactive reading of dynamic text
Proceedings of the 20th ACM international conference on Multimedia
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Kinetic (dynamic) typography has demonstrated the ability to add significant emotive content and appeal to expressive text, allowing some of the qualities normally found in film and the spoken word to be added to static text. Kinetic typography has been widely and successfully used in film title sequences as well as television and computer-based advertising. However, its communicative abilities have not been widely studied, and its potential has rarely been exploited outside these areas. This is partly due to the difficulty in creating kinetic typography with current tools, often requiring hours of work to animate a single sentence.In this paper, we present the Kinedit system, a basic authoring tool that takes initial steps toward remedying this situation and hence promoting exploration of the communicative potential of kinetic typography for personal communication. Kinedit is informed by systematic study and characterization of a corpus of examples, and iterative involvement and validation by designers throughout the development process. We describe the tool and its underlying technology, usage experiences, lessons learned, and next steps.