The effects of emotional icons on remote communication
Conference Companion on Human Factors in Computing Systems
ActiveText: a method for creating dynamic and interactive texts
Proceedings of the 12th annual ACM symposium on User interface software and technology
The kinetic typography engine: an extensible system for animating expressive text
Proceedings of the 15th annual ACM symposium on User interface software and technology
The kinedit system: affective messages using dynamic texts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wan2tlk?: everyday text messaging
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Kinetic typography-based instant messaging
CHI '03 Extended Abstracts on Human Factors in Computing Systems
The chat circles series: explorations in designing abstract graphical communication interfaces
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Kinetic typography: issues in time-based presentation of text
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Emotional instant messaging with KIM
CHI '08 Extended Abstracts on Human Factors in Computing Systems
International Journal of Human-Computer Studies
OCSC'07 Proceedings of the 2nd international conference on Online communities and social computing
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Text-based interpersonal communication tools such as instant messenger are widely used today. These tools often feature emoticons that people use to express emotion to some degree. However, emoticons still lack the ability to communicate the details of an emotional response, such as the speaker's tone of voice or intensity of emotion. In this paper, we hypothesize that kinetic typography - text that moves or changes over time - can address some of this problem by enhancing emotional qualities of text communication using its dynamic and expressive properties.This paper presents a study showing that a small sample of designers can create kinetic effects that end-users could employ to consistently convey emotion. In the study, three designers prepared 24 kinetic examples expressing four different emotions. We found that the examples were rated quite consistently by 66 participants. These findings provide a preliminary indication that designers can create predefined kinetic effects which can be applied to a variety of textual messages, and that these effects will reliably convey a particular emotional intent. The findings from this study inform design guidelines for designing an instant messaging client that uses kinetic typography presentation.