Lights from highlights and shadows
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Radioptimization: goal based rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Sketching Shadows and Highlights to Position Lights
CGI '97 Proceedings of the 1997 Conference on Computer Graphics International
Lighting design: a goal based approach using optimisation
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Lighting-by-Example with Wavelets
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Heuristic-Search-Based Light Positioning According to Irradiance Intervals
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Perception-based illumination information measurement and light source placement
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
An inverse daylighting model for CAAD
Proceedings of the 24th Spring Conference on Computer Graphics
Energy-saving light positioning using heuristic search
Engineering Applications of Artificial Intelligence
Interactive lighting design with hierarchical light representation
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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In inverse lighting problems, a lot of optimization techniques have been used. A new method in the framework of radiosity is presented here, using a simple Monte-Carlo method to find the positions of the lights in a direct lighting. Declarative modelling will also be used to allow the designer to describe in a more intuitive way his lighting wishes. Declarative modelling will propose to the user several solutions, and probably some interesting scenes not previously imagined by the designer.