Generalized best-first search strategies and the optimality of A*
Journal of the ACM (JACM)
Radiosity and realistic image synthesis
Radiosity and realistic image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Radioptimization: goal based rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Sequential Monte Carlo techniques for the solution of linear systems
Journal of Scientific Computing
Optimally combining sampling techniques for Monte Carlo rendering
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Maximum entropy light source placement
Proceedings of the conference on Visualization '02
Genetic Algorithms and Machine Learning
Machine Learning
Inverse Direct Lighting with a Monte Carlo Method and Declarative Modelling
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
Robust monte carlo methods for light transport simulation
Robust monte carlo methods for light transport simulation
Reuse of Paths in Light Source Animation
CGI '04 Proceedings of the Computer Graphics International
ACM Transactions on Graphics (TOG)
Technical Section: Efficient reuse of paths for random walk radiosity
Computers and Graphics
Lighting-by-Example with Wavelets
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Heuristic-Search-Based Light Positioning According to Irradiance Intervals
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Optimal design of plant lighting system by genetic algorithms
Engineering Applications of Artificial Intelligence
Discrete Particle Swarm Optimization for the minimum labelling Steiner tree problem
Natural Computing: an international journal
Perception-based illumination information measurement and light source placement
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
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A new definition is given to the problem of light positioning in a closed environment, aiming at obtaining, for a global illumination radiosity solution, the position and emission power for a given number of lights that provide a desired illumination at a minimum total emission power. Such a desired illumination is expressed using minimum and/or maximum values of irradiance allowed, resulting in a combinatory optimization problem. A pre-process computes and stores irradiances for a pre-established set of light positions by means of a radiosity random walk. The reuse of photon paths makes this pre-process reasonably cheap. Different heuristic search algorithms, combined to linear programming, are discussed and compared, from the simplest hill climbing strategies to the more sophisticated population-based and hybrid approaches. The paper shows how the presented approaches make it possible to obtain a good solution to the problem at a reasonable cost.