The reference model for computer graphics
IEEE Computer Graphics and Applications
An algorithm for silhouette of curved surfaces based on graphical relations
Computer-Aided Design
On the power of the frame buffer
ACM Transactions on Graphics (TOG)
Near real-time shadow generation using BSP trees
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Algorithms in C
Polarization methods in computer vision
Polarization methods in computer vision
Illumination for computer generated pictures
Communications of the ACM
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Shadow algorithms for computer graphics
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
The use of color in computational vision
The use of color in computational vision
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Radioptimization: goal based rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A fast relighting engine for interactive cinematic lighting design
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
A user interface for interactive cinematic shadow design
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Audioptimization: Goal-Based Acoustic Design
IEEE Computer Graphics and Applications
Inverse Direct Lighting with a Monte Carlo Method and Declarative Modelling
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
Light Collages: Lighting Design for Effective Visualization
VIS '04 Proceedings of the conference on Visualization '04
Conveying Shape and Features with Image-Based Relighting
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
ACM Transactions on Graphics (TOG)
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Crayon lighting: sketch-guided illumination of models
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Lighting-by-Example with Wavelets
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Toward evaluating lighting design interface paradigms for novice users
ACM SIGGRAPH 2009 papers
envyLight: an interface for editing natural illumination
ACM SIGGRAPH 2010 papers
Interactive on-surface signal deformation
ACM SIGGRAPH 2010 papers
Real-time lens blur effects and focus control
ACM SIGGRAPH 2010 papers
Interactive rembrandt lighting design
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Learning about shadows from artists
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Optimizing environment maps for material depiction
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Visibility editing for all-frequency shadow design
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Path-space manipulation of physically-based light transport
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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