Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Efficient illumination by high dynamic range images
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Proceedings of the 3rd international symposium on Information processing in sensor networks
Fast hierarchical importance sampling with blue noise properties
ACM SIGGRAPH 2004 Papers
A procedural object distribution function
ACM Transactions on Graphics (TOG)
A spatial data structure for fast Poisson-disk sample generation
ACM SIGGRAPH 2006 Papers
Recursive Wang tiles for real-time blue noise
ACM SIGGRAPH 2006 Papers
An alternative for Wang tiles: colored edges versus colored corners
ACM Transactions on Graphics (TOG)
Tile-based methods for interactive applications
ACM SIGGRAPH 2008 classes
Capacity-constrained point distributions: a variant of Lloyd's method
ACM SIGGRAPH 2009 papers
Accurate multidimensional Poisson-disk sampling
ACM Transactions on Graphics (TOG)
Blue-noise point sampling using kernel density model
ACM SIGGRAPH 2011 papers
On the computation of colored domino tilings of simple and non-simple orthogonal polygons
ISAAC'05 Proceedings of the 16th international conference on Algorithms and Computation
Fast Generation of Approximate Blue Noise Point Sets
Computer Graphics Forum
Efficient computation of blue noise point sets through importance sampling
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Interactive system for dynamic scene lighting using captured video environment maps
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Texture tiling on arbitrary topological surfaces using wang tiles
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Multi-Class Anisotropic Electrostatic Halftoning
Computer Graphics Forum
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