The society of mind
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Soundtracks for computer animation: sound rendering in dynamic environments with occlusions
Proceedings of the conference on Graphics interface '97
Improvising linguistic style: social and affective bases for agent personality
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Personality-rich believable agents that use language
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Real-time acoustic modeling for distributed virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A behavior model based on information transmission for crowd simulation
Transactions on edutainment VI
SPREAD: sound propagation and perception for autonomous agents in dynamic environments
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Sound localization and multi-modal steering for autonomous virtual agents
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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In this paper, we will present a method for generating conversations between human-like agents and this will be done by proposing specific parameters for inter-agents messages with an approximation of virtual sound propagation. We will then be able to simulate appropriate human-like behaviours automatically. For instance, we will demonstrate how to create proper reactions for agents that are not able to understand, but only to hear the sentences. Finally, we will develop the notion of conversation privacy and inter-agents cooperation, as all our agents share the same virtual space.