Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
IEEE Transactions on Visualization and Computer Graphics
A Sound Propagation Model for Interagents Communication
VW '00 Proceedings of the Second International Conference on Virtual Worlds
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Simulating virtual crowds in emergency situations
Proceedings of the ACM symposium on Virtual reality software and technology
ACM SIGGRAPH 2006 Papers
Modeling Crowd and Trained Leader Behavior during Building Evacuation
IEEE Computer Graphics and Applications
Modeling realistic high density autonomous agent crowd movement: social forces, communication, roles and psychological influences
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In this paper, a crowd behavior model based on information transmission processes is presented. In crowds, human behaviors are easily influenced by information. The information is transferred to them by other people and surrounding environment. When emergencies occur in crowds, people get danger information when they see an emergency occurs or other people tell them. People in the crowd are intelligent agents. They get information from their surroundings, make decisions according to certain events and take some actions according to the decisions. The contribution of this paper would be that information transmission processes is used and taken into account by the agents. This behavior model can simulate how information about danger is transferred in crowd in emergency situations. By combining the information transmission processes with people's personalities, it can achieve good crowd evacuation simulation.