SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Skip strips: maintaining triangle strips for view-dependent rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Multiresolution Ordered Meshes
IV '98 Proceedings of the International Conference on Information Visualisation
Efficient Implementation of Multiresolution Triangle Strips
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
Continuous level of detail on graphics hardware
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
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Multiresolution modellingof polygonal surface meshes has been presented as a solution for the interactive visualisation of scenes formed by hundreds of thousands of polygons. On the other hand, it has been shown that representingsu rfaces usingsets of triangle strips or fans greatly reduces visualisation time and provides an important memory savings. In this paper we present a new method to model polygonal surface meshes. Like the previously explained Multiresolution Ordered Meshes (MOM), this method permits the efficient management of an ample range of approximations of the given model. Furthermore, this method utilises the triangle fan as its basic representation primitive. Experiments realised with data sets of varyingco mplexity demonstrate reduced storage space requirements, while retaining the advantages of MOMs.