Tangible user interfaces for 3D clipping plane interaction with volumetric data: a case study
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Reach the virtual environment: 3D tangible interaction with scientific data
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
"It's Just a Method!": a pedagogical experiment in interdisciplinary design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
ProBoNO: transferring knowledge of virtual environments to real world situations
Proceedings of the 6th international conference on Interaction design and children
Evaluation of content handling methods for tabletop interface
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
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Tangible interfaces have the potential to support learning for non-expert users, ease 3D navigation, and foster collaboration. We developed two physical devices aimed at school children for navigating a 3D virtual model of the human body. Results from a 40-subject user study suggest that these devices can encourage collaboration and improve the learnability of a navigational interface.