Improvements on a Simple Muscle-Based 3D Face for Realistic Facial Expressions

  • Authors:
  • The Duy Bui;Dirk Heylen;Anton Nijholt

  • Affiliations:
  • -;-;-

  • Venue:
  • CASA '03 Proceedings of the 16th International Conference on Computer Animation and Social Agents (CASA 2003)
  • Year:
  • 2003

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Abstract

Facial expressions play an important role in face-to-facecommunication. With the development of personal computerscapable of rendering high quality graphics, computerfacial animation has produced more and more realistic facialexpressions to enrich human-computer communication.In this paper, we present a simple muscle-based 3D facemodel that can produce realistic facial expressions in real-time.We extend Waters' muscle model to generate bulgesand wrinkles and to improve the combination of multiplemuscle actions. In addition, we present techniques to reducethe computation burden on the muscle model.