Mathematical elements for computer graphics (2nd ed.)
Mathematical elements for computer graphics (2nd ed.)
A Procedure for Detecting Intersections of Three-Dimensional Objects
Journal of the ACM (JACM)
Optimal surface reconstruction from planar contours
Communications of the ACM
An interactive computer graphics approach to surface representation
Communications of the ACM
Hierarchical geometric models for visible surface algorithms
Communications of the ACM
A parametric algorithm for drawing pictures of solid objects composed of quadric surfaces
Communications of the ACM
The synthesis of solids bounded by many faces
Communications of the ACM
Illumination for computer generated pictures
Communications of the ACM
Three-dimensional human display model
SIGGRAPH '75 Proceedings of the 2nd annual conference on Computer graphics and interactive techniques
A system for sculpting 3-D data
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A system for computer generated movies
ACM '72 Proceedings of the ACM annual conference - Volume 1
Computer Aided Geometric Design; Proceedings of a Conference Held at the University of Utah, Salt Lake City, Utah, March 18-21, 1974
Three-dimensional object recognition
ACM Computing Surveys (CSUR) - Annals of discrete mathematics, 24
Model-based recognition in robot vision
ACM Computing Surveys (CSUR)
Volume models for volumetric data
Computer
Representations for Rigid Solids: Theory, Methods, and Systems
ACM Computing Surveys (CSUR)
Representation of Three-Dimensional Digital Images
ACM Computing Surveys (CSUR)
A terrain and cloud computer image generation model
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Intrinsic characteristics as the interface between CAD and machine vision systems
Pattern Recognition Letters
Visual object representation: Interpreting neurophysiological data within a computational framework
Journal of Cognitive Neuroscience
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Representing complex three-dimensional objects in a computer involves more than just evaluating its display capabilities. Other factors are the uses and costs of the representation, what operations can be performed on it and, ultimately, how useful it is for computer recognition or description or three-dimensional objects. Many of the questions which are posed arise from the joint consideration of computer graphics and computer vision, and a specific representation hierarchy is proposed for complex objects which makes them amenable to display, manipulation, measurement, and analysis.