International Journal of Robotics Research
Art and technology in interface devices
Proceedings of the ACM symposium on Virtual reality software and technology
International Journal of Robotics Research
ACM SIGGRAPH 2007 emerging technologies
Camera-based OBDP locomotion system
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
A Planar Symmetric Walking Cancellation Algorithm for a Foot-Platform Locomotion Interface
International Journal of Robotics Research
Cyberwalk: implementation of a ball bearing platform for humans
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Shake-your-head: revisiting walking-in-place for desktop virtual reality
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Perceptually inspired methods for naturally navigating virtual worlds
SIGGRAPH Asia 2011 Courses
User experiences with a virtual swimming interface exhibit
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
A novel planar walking algorithm for virtual walking machine
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A novel navigation algorithm for locomotion interfaces with programmable platforms
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
An investigation on temporal aspects in the audio-haptic simulation of footsteps
COST'10 Proceedings of the 2010 international conference on Multidisciplinary Aspects of Time and Time Perception
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The Gait Master is a locomotion interface that creates sense of walking on uneven surface. The device employs a turntable on which two motion platforms are mounted. The motion platforms trace the feet and carry them back to the neutral position. The user an physically walk in a virtual space while the position is maintained.The motion platforms move vertically, which simulates uneven surface. The walker can climb up or go down a virtual stair case while the position is maintained. The turntable rotates the motion platforms, so that the walker can walk in any direction. We have developed two prototypes and evaluated them through user studies.