Technical system for collaborative work
EGVE '02 Proceedings of the workshop on Virtual environments 2002
3-D live: real time interaction for mixed reality
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Immersive sound field simulation in multi-screen projection displays
EGVE '03 Proceedings of the workshop on Virtual environments 2003
All-Around Display for Video Avatar in Real World
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Information Systems Frontiers
Real world video avatar: real-time and real-size transmission and presentation of human figure
Proceedings of the 2005 international conference on Augmented tele-existence
Low-Cost Telepresence for Collaborative Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Multimedia Tools and Applications
An interactive virtual guide for the AR based visit of archaeological sites
Journal of Visual Languages and Computing
Multi-user live video in a shared virtual world for enhanced group collaboration
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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Immersive projection displays such as CABIN and COSMOS have been connected through the broad band network. This kind of network environment is expected to be used as a multimedia virtual laboratory. In particular, video avatar technology has been developed in order to realize high presence communication in this multimedia virtual laboratory. A video avatar is a computer-synthesized three- dimensional image created using live video. This method has the characteristics of being a natural, accurate and convenient communication tool. In this study, communication capabilities of the video avatar were experimentally evaluated. In addition, the video avatar technology was applied to several communications applications, such as that of guiding colleagues and undertaking design work in networked immersive projection displays.