Memory access patterns of occlusion-compatible 3D image warping
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Efficient warping for architectural walkthroughs using layered depth images
Proceedings of the conference on Visualization '98
Hardware-accelerated point-based rendering of complex scenes
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A Panoramic-Based Walkthrough System Using Real Photos
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Compression of the Layered Depth Image
DCC '01 Proceedings of the Data Compression Conference
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Real-time multi-step view reconstruction for a virtual teleconference system
EURASIP Journal on Applied Signal Processing
An efficient point rendering using octree and texture lookup
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Computing visibility for triangulated panoramas
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
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