Fast construction of accurate quaternion splines
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Introduction to Robotics: Mechanics and Control
Introduction to Robotics: Mechanics and Control
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Automatic Recognition of Colloquial Australian Sign Language
WACV-MOTION '05 Proceedings of the IEEE Workshop on Motion and Video Computing (WACV/MOTION'05) - Volume 2 - Volume 02
Providing signed content on the Internet by synthesized animation
ACM Transactions on Computer-Human Interaction (TOCHI)
iPSL: enabling rehabilitation of deaf community in Pakistan
Proceedings of the 3rd International Convention on Rehabilitation Engineering & Assistive Technology
The development of a generic signing avatar
GVE '07 Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering
A Review on 3D Signing Avatars: Benefits, Uses and Challenges
International Journal of Multimedia Data Engineering & Management
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The Auslan Tuition System uses a computer generated signer to provide a flexible, visual Australian Sign Language (Auslan) educational tool. Signs are generated and animated by our generic Human Modelling System that is implemented in cross-platform object-oriented C++. The Human Modelling System consists of three modules: the core Human Modelling Module for model construction, manipulation and forward kinematics; the Model Rendering Module for displaying model configuration visually using OpenGL; and the Model Interpolation Module, for providing flexible partial-keyframe interpolation and animation control. These modules form the basis of the Auslan Tuition System, and allow the display of categorised sign phrases, interactive fingerspelling and contextual sign dialogue examples. The user has complete viewing control of sign display and animation, running on modest hardware.