An introduction to splines for use in computer graphics & geometric modeling
An introduction to splines for use in computer graphics & geometric modeling
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interactive spacetime control for animation
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Smooth interpolation of orientations with angular velocity constraints using quaternions
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
A general construction scheme for unit quaternion curves with simple high order derivatives
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Animating rotation with quaternion curves
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A C/sup 2/-continuous B-spline quaternion curve interpolating a given sequence of solid orientations
CA '95 Proceedings of the Computer Animation
Dynamic Splines with Constraints for Animation
Dynamic Splines with Constraints for Animation
Constrained optimal framings of curves and surfaces using quaternion Gauss maps
Proceedings of the conference on Visualization '98
Creating generative models from range images
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Spherical averages and applications to spherical splines and interpolation
ACM Transactions on Graphics (TOG)
Linear combination of transformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
General Construction of Time-Domain Filters for Orientation Data
IEEE Transactions on Visualization and Computer Graphics
Minimizing the distortion of affine spline motions
Graphical Models - Pacific graphics 2001
An animated Auslan Tuition System
Machine Graphics & Vision International Journal
"-Quaternion Splines for the Smooth Interpolation of Orientations
IEEE Transactions on Visualization and Computer Graphics
Animating real-time realistic movements in small plants
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Energy-minimizing splines in manifolds
ACM SIGGRAPH 2004 Papers
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A variational approach to spline curves on surfaces
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Intrinsic subdivision with smooth limits for graphics and animation
ACM Transactions on Graphics (TOG)
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualizing quaternions: course notes for Siggraph 2007
ACM SIGGRAPH 2007 courses
Spline joints for multibody dynamics
ACM SIGGRAPH 2008 papers
Real Time Cameras: A Guide for Game Designers and Developers
Real Time Cameras: A Guide for Game Designers and Developers
A variational approach to spline curves on surfaces
Computer Aided Geometric Design - Special issue: Geometric modelling and differential geometry
Interpolating solid orientations with a C² -continuous B-spline quaternion curve
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Computer Graphics in China: Convergence analysis for B-spline geometric interpolation
Computers and Graphics
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