Computational geometry: an introduction
Computational geometry: an introduction
Numerical recipes in C: the art of scientific computing
Numerical recipes in C: the art of scientific computing
Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
VISAGE: an object-oriented scientific visualization system
VIS '92 Proceedings of the 3rd conference on Visualization '92
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Television coverage of golf fails to bring the viewer an appreciation of the complex topography of a golf green and how that topography affects the putting of golf balls, We present a computer graphics simulation that enhances the viewer perception of these features using shaded polygonal models of the actual golf greens used in tournaments. Mathematical modeling of the golf ball's trajectory on its way towards the hole further enhances viewer understanding. A putting from each location on the green to a given pin position. The object-oriented system is written in C and runs on a variety of 3D graphics workstations, As an experiment, the system was used at a professional golf tournament and correctly simulated all putts during the final round.