Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Object-oriented modeling and design
Object-oriented modeling and design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Geometric triangulations, with application to fully automatic three-dimensional mesh generation
Geometric triangulations, with application to fully automatic three-dimensional mesh generation
The Application Visualization System: A Computational Environment for Scientific Visualization
IEEE Computer Graphics and Applications
Visualization: A Dataflow Toolkit for Visualization
IEEE Computer Graphics and Applications
Data Management: NetCDF: an Interface for Scientific Data Access
IEEE Computer Graphics and Applications
FAST: a multi-processed environment for visualization of computational fluid dynamics
VIS '90 Proceedings of the 1st conference on Visualization '90
VIS '91 Proceedings of the 2nd conference on Visualization '91
The stream polygon: a technique for 3D vector field visualization
VIS '91 Proceedings of the 2nd conference on Visualization '91
Advanced visualization on desktop workstations
VIS '91 Proceedings of the 2nd conference on Visualization '91
Multi-modal volume visualization using object-oriented methods
VVS '94 Proceedings of the 1994 symposium on Volume visualization
The design and implementation of an object-oriented toolkit for 3D graphics and visualization
Proceedings of the 7th conference on Visualization '96
Auralization of streamline vorticity in computational fluid dynamics data
VIS '97 Proceedings of the 8th conference on Visualization '97
A Digital Brain Atlas for Surgical Planning, Model-Driven Segmentation, and Teaching
IEEE Transactions on Visualization and Computer Graphics
Vector Field Animation with Texture Maps
IEEE Computer Graphics and Applications
Marching through the Visible Man
VIS '95 Proceedings of the 6th conference on Visualization '95
Geometric clipping using boolean textures
VIS '93 Proceedings of the 4th conference on Visualization '93
A lattice model for data display
VIS '94 Proceedings of the conference on Visualization '94
An object oriented design for the visualization of multi-variable data objects
VIS '94 Proceedings of the conference on Visualization '94
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VISAGE is a scientific visualization system implemented in an object-oriented, message passing environment. The system includes over 500 classes ranging from visualization and graphics to Xlib and Motif user interface. Objects are created using compiled C and interact through an interpreted scripting language. The result is a flexible yet efficient system that has found wide application in our user community. This paper describes the object architecture and the major issues we faced when designing the visualization classes. Sample applications are also described.