Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Fast CSG voxelization by frame buffer pixel mapping
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Fast volumetric CSG modeling using standard graphics system
Proceedings of the seventh ACM symposium on Solid modeling and applications
Alias-Free Voxelization of Geometric Objects
IEEE Transactions on Visualization and Computer Graphics
Computer
A fast depth-buffer-based voxelization algorithm
Journal of Graphics Tools
Novel techniques for robust voxelization and visualization of implicit surfaces
Graphical Models - Volume modeling
Interactive editing of segmented volumetric datasets in a hybrid 2D/3D virtual environment
Proceedings of the ACM symposium on Virtual reality software and technology
Single-pass GPU solid voxelization for real-time applications
GI '08 Proceedings of graphics interface 2008
Graph-based segmentation of lymph nodes in CT data
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
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This paper presents an efficient volume measurement method for quantitative assessments within a virtual liver surgery planning system. The measurement is carried out by hardware-accelerated voxelization of surface-based models in order to be applicable for interactive applications. The focus of this paper is the presentation of our voxelization technique suitable for off-the-shelf PC graphics cards including two different data retrieval approaches. Moreover, the measurement can be performed off-screen while not disturbing the rest of the application. Another important issue discussed in this paper is the applicability study within the planning system. Our measurement toolkit has been applied on several medical objects and delivers interactive response times.