The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The classroom of the 21st century: The interactive learning wall
ACM SIGCHI Bulletin
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with the big screen: pointers to ponder
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Visual instruments for an interactive mural
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Useful parameters for the design of laser pointer interaction techniques
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Direct interaction based on a two-point laser pointer technique
ACM SIGGRAPH 2003 Sketches & Applications
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Proceedings of the 18th annual ACM symposium on User interface software and technology
Sceptre: an infrared laser tracking system for virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Laser Pointer Tracking in Projector-Augmented Architectural Environments
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
A camera-based pointer with visual feedback
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
An approach to direct pointing using head-hand coordination
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
A human motor behavior model for distal pointing tasks
International Journal of Human-Computer Studies
Structured laser pointer: enabling wrist-rolling movements as a new interactive dimension
Proceedings of the International Conference on Advanced Visual Interfaces
International Journal of Human-Computer Studies
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The proposed multiple-point interaction technique realizes direct interaction and control in a virtual environment and presentation. The device for interaction is constructed on the basis of the infrared (IR) laser which is invisible for a human eye and does not interfere with the visual channel of a presentation, since there can be no coincidence of the color of the infrared laser and the visible object on the screen.The special designed optical scheme splits a laser beam into three with a small angle of divergence. As a result we receive the three IR spots on the screen.The coordinates of the laser spots received from the infrared camera are interpreted as a position of the (pointer) cursor after the mathematical processing which is displayed with the help of the projection system and can be interpreted as commands of the application control.