Reflexive CSCW: supporting long-term personal work
Interacting with Computers
There's no place like home: continuing design in use
Design at work
A small matter of programming: perspectives on end user computing
A small matter of programming: perspectives on end user computing
Supporting knowledge-base evolution with incremental formalization
Supporting knowledge-base evolution with incremental formalization
Design rationale: concepts, techniques, and use
Design rationale: concepts, techniques, and use
Embedding critics in design environments
Readings in intelligent user interfaces
Transcending the individual human mind—creating shared understanding through collaborative design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Sorting things out: classification and its consequences
Sorting things out: classification and its consequences
The Social Life of Information
The Social Life of Information
Cathedral & the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary
Cathedral & the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
Supporting reuse by delivering task-relevant and personalized information
Proceedings of the 24th International Conference on Software Engineering
Open source: a conceptual framework for collaborative artifact and knowledge construction
Open source: a conceptual framework for collaborative artifact and knowledge construction
Beyond Productivity: Information, Technology, Innovation, and Creativity
Beyond Productivity: Information, Technology, Innovation, and Creativity
Beyond access: informed participation and empowerment
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
Distances and diversity: sources for social creativity
Proceedings of the 5th conference on Creativity & cognition
Beyond binary choices: integrating individual and social creativity
International Journal of Human-Computer Studies - Special issue: Computer support for creativity
Supporting creative and reflective processes
International Journal of Human-Computer Studies
Design rationale: the rationale and the barriers
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Tool support for creativity using externalizations
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Meta-Modelling, Visual Languages, Graph Transformation, Operational Semantics.
VLHCC '07 Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing
Public participation in proprietary software development through user roles and discourse
International Journal of Human-Computer Studies
Promoting a Humanistic Perspective of Creativity by Interpersonal Qualities and Web-Based Tools
WSKS '09 Proceedings of the 2nd World Summit on the Knowledge Society: Visioning and Engineering the Knowledge Society. A Web Science Perspective
Using the Actor-Network Theory to interpret e-government implementation barriers
Proceedings of the 3rd international conference on Theory and practice of electronic governance
Knowledge management in the development of optimization algorithms
Proceedings of the 2007 conference on Human interface: Part I
BadIdeas 3.0: a method for creativity and innovation in design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
Extending boundaries with meta-design and cultures of participation
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Spaces for participatory creativity
Proceedings of the 11th Biennial Participatory Design Conference
Cooks or cobblers?: crowd creativity through combination
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
KnowWE: a Semantic Wiki for knowledge engineering
Applied Intelligence
Cultivating collaborative design: design for evolution
Procedings of the Second Conference on Creativity and Innovation in Design
REFSQ'12 Proceedings of the 18th international conference on Requirements Engineering: foundation for software quality
International Journal of e-Collaboration
The cost of collaboration for code and art: evidence from a remixing community
Proceedings of the 2013 conference on Computer supported cooperative work
Creativity and Mobile Language Learning Using LingoBee
International Journal of Mobile and Blended Learning
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Design is a ubiquitous activity. The complexity of design problems requires communities rather than individuals to address, frame, and solve them. These design communities have to cope with the following barriers: (1) spatial (across distance), (2) temporal (across time), (3) conceptual (across different communities of practice, and (4) technological (between persons and artifacts). Over the last decade, we have addressed these barriers and have tried to create socio-technical environments to turn them into opportunities for enhancing the social creativity of design communities.