Text compression
Dialing for documents: an experiment in information theory
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Dasher—a data entry interface using continuous gestures and language models
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Text input for mobile devices: comparing model prediction to actual performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Japanese text input system with digits
HLT '01 Proceedings of the first international conference on Human language technology research
One-handed touch typing on a QWERTY keyboard
Human-Computer Interaction
Towards an adaptive communication aid with text input from ambiguous keyboards
EACL '03 Proceedings of the tenth conference on European chapter of the Association for Computational Linguistics - Volume 2
Acquiring vocabulary for predictive text entry through dynamic reuse of a small user corpus
ACL '03 Proceedings of the 41st Annual Meeting on Association for Computational Linguistics - Volume 1
Evaluating mobile text entry strategies with finite state automata
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Bimanual text entry using game controllers: Relying on users' spatial familiarity with QWERTY
Interacting with Computers
Word-based predictive text entry using adaptive language models
Natural Language Engineering
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Behaviour & Information Technology
A Japanese Input Method for Mobile Terminals Using Surface EMG Signals
New Frontiers in Artificial Intelligence
Text entry in the e-commerce age: two proposals for the severely handicapped
Journal of Theoretical and Applied Electronic Commerce Research
Modeling Word Selection in Predictive Text Entry
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Using Pictographic Representation, Syntactic Information and Gestures in Text Entry
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
A preliminary evaluation of head and facial feature tracking for input on mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Word n-grams for cluster keyboards
TextEntry '03 Proceedings of the 2003 EACL Workshop on Language Modeling for Text Entry Methods
Domain-specific disambiguation for typing with ambiguous keyboards
TextEntry '03 Proceedings of the 2003 EACL Workshop on Language Modeling for Text Entry Methods
The one-key challenge: searching for a fast one-key text entry method
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Arranging touch screen software keyboard split-keys based on contact surface
CHI '10 Extended Abstracts on Human Factors in Computing Systems
1 thumb, 4 buttons, 20 words per minute: design and evaluation of H4-writer
Proceedings of the 24th annual ACM symposium on User interface software and technology
Humsher: a predictive keyboard operated by humming
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Disambiguation of imprecise input with one-dimensional rotational text entry
ACM Transactions on Computer-Human Interaction (TOCHI)
Hi-index | 0.00 |
This paper presents the design of a text-entry device that requires only four buttons. Such a device is applicable as the text interface of portable machines and as an interface for disabled people. The text-entry system is predictive; the basis for this is an adaptive language model. Our evaluation showed that the system is at least as efficient for the entry of free text as the text-entry systems of current-generation mobile phones. The system requires fewer keystrokes than a full keyboard. After adaptation, one user reached a maximum speed of 23 wpm.