Virtual open heart surgery: training complex surgical procedures in congenital heart disease
ACM SIGGRAPH 2006 Emerging technologies
Technical aspects of the GPU accelerated surgical simulator
ACM SIGGRAPH 2006 Sketches
GPU accelerated molecular dynamics simulation of thermal conductivities
Journal of Computational Physics
Programmable shaders for deformation rendering
Proceedings of the 22nd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Exploring Parallel Algorithms for Volumetric Mass-Spring-Damper Models in CUDA
ISBMS '08 Proceedings of the 4th international symposium on Biomedical Simulation
Fast prototyping of virtual reality based surgical simulators with PhysX-enabled GPU
Transactions on edutainment IV
An introduction to GPU accelerated surgical simulation
ISBMS'06 Proceedings of the Third international conference on Biomedical Simulation
Virtual try on: an application in need of GPU optimization
Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-Performance Computing: Does Asia Lead the Way?
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Fast and accurate GPU-based simulation of virtual garments
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
GPU-friendly gallbladder modeling in laparoscopic cholecystectomy surgical training system
Computers and Electrical Engineering
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Surgical training in virtual environments, surgical simulation in other words, has previously had difficulties in simulating deformation of complex morphology in real-time. Even fast spring-mass based systems had slow convergence rates for large models. This paper presents two methods to accelerate a springmass system in order to simulate a complex organ such as the heart. Computations are accelerated by taking advantage of modern graphics processing units (GPUs). Two GPU implementations are presented. They vary in their generality of spring connections and in the speedup factor they achieve.