An experimental evaluation of computer graphics imagery
ACM Transactions on Graphics (TOG)
Rendering with radiance: the art and science of lighting visualization
Rendering with radiance: the art and science of lighting visualization
Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Comparing Real & Synthetic Scenes using Human Judgements of Lightness
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Measuring the Perception of Visual Realism in Images
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Enhancing interactive particle visualization with advanced shading models
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
IWDW'11 Proceedings of the 10th international conference on Digital-Forensics and Watermarking
High-fidelity rendering of animations on the grid: a case study
EG PGV'08 Proceedings of the 8th Eurographics conference on Parallel Graphics and Visualization
Real or Fake?: human judgments about photographs and computer-generated images of faces
SIGGRAPH Asia 2012 Technical Briefs
Perceptual importance of lighting phenomena in rendering of animated water
ACM Transactions on Applied Perception (TAP)
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We conducted a new psychophysical experiment which judges the quality of computer graphics imagery with respect to the real scene it depicts. The experimental framework facilitates perceptual judgment of images against a real scene. Unlike previous work, which examined at primitive objects under basic illumination, this new experiment examines complex geometry illuminated using a calibrated light source. Here we present the design and results of the experiment. To ensure valid results, a commercial lighting booth containing rapid prototyped three dimensional objects serves as the real scene. For comparison, a series of representative images, of varying quality, were rendered using the physically based Radiance lighting simulation software. Result from these experiments show that higher parameter settings, which lead to longer processing times, do not necessarily lead to higher quality images.