Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Simplification of tetrahedral meshes
Proceedings of the conference on Visualization '98
Progressive tetrahedralizations
Proceedings of the conference on Visualization '98
Simplification of Tetrahedral meshes with accurate error evaluation
Proceedings of the conference on Visualization '00
Hardware-accelerated volume and isosurface rendering based on cell-projection
Proceedings of the conference on Visualization '00
Succinct Representation of Balanced Parentheses and Static Trees
SIAM Journal on Computing
TetFusion: an algorithm for rapid tetrahedral mesh simplification
Proceedings of the conference on Visualization '02
Interactive view-dependent rendering of large isosurfaces
Proceedings of the conference on Visualization '02
Simplification of Tetrahedral Meshes with Error Bounds
IEEE Transactions on Visualization and Computer Graphics
Generalized Unstructured Decimation
IEEE Computer Graphics and Applications
Tools for Triangulations and Tetrahedrizations
Scientific Visualization, Overviews, Methodologies, and Techniques
FastMesh: Efficient View-Dependent Meshing
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Succinct static data structures
Succinct static data structures
External Memory Management and Simplification of Huge Meshes
IEEE Transactions on Visualization and Computer Graphics
Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes
IEEE Transactions on Visualization and Computer Graphics
Hardware-Accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Projecting Tetrahedra without Rendering Artifacts
VIS '04 Proceedings of the conference on Visualization '04
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
SOT: compact representation for tetrahedral meshes
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Dynamic view-dependent visualization of unstructured tetrahedral volumetric meshes
Journal of Visualization
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Interactive exploration of huge tetrahedral meshes is required by many applications but the limitations of the current hardware do not allow for the full dataset to be rendered at interactive frame rates. Multi resolution representations are an important tool to adapt the tetrahedral mesh complexity to the current viewing parameters in real time rendering environments.We present a meshing framework that builds a compact multi resolution representation for large tetrahedral meshes. A preprocessing step simplifies the mesh into a binary vertex hierarchy which is used at run time to adapt the mesh to viewing parameters. Exploiting the redundancy in the connectivity information of the mesh enables us to store the vertex hierarchy compactly such that a vertex split or edge collapse can be performed by knowing incremental updates only.We integrated this multiresolution representation into a volume rendering environment that supports direct volume rendering as well as a new point based rendering approach.