Legged robots that balance
International Journal of Robotics Research
Behavior-based artificial intelligence
Proceedings of the second international conference on From animals to animats 2 : simulation of adaptive behavior: simulation of adaptive behavior
Automatic definition of modular neural networks
Adaptive Behavior
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
On evolutionary exploration and exploitation
Fundamenta Informaticae
Understanding intelligence
Computer science as empirical inquiry: symbols and search
Communications of the ACM
Evolutionary Robotics: The Biology,Intelligence,and Technology
Evolutionary Robotics: The Biology,Intelligence,and Technology
Evolving Artificial Neural Networks that Develop in Time
Proceedings of the Third European Conference on Advances in Artificial Life
An Optimal Sensor Morphology Improves Adaptability of Neural Network Controllers
ICANN '02 Proceedings of the International Conference on Artificial Neural Networks
Agent-based modelling and the environmental complexity thesis
ICSAB Proceedings of the seventh international conference on simulation of adaptive behavior on From animals to animats
Intelligence by design: principles of modularity and coordination for engineering complex adaptive agents
Evolving modular genetic regulatory networks
CEC '02 Proceedings of the Evolutionary Computation on 2002. CEC '02. Proceedings of the 2002 Congress - Volume 02
Enactive artificial intelligence: Investigating the systemic organization of life and mind
Artificial Intelligence
Development of complex robotic systems using the behavior-based control architecture iB2C
Robotics and Autonomous Systems
Creating and modulating rhythms by controlling the physics of the body
Autonomous Robots
Small, Fast, and Under Control: Wireless Resonant Magnetic Micro-agents
International Journal of Robotics Research
Transients of active tracking: a stroll in attractor spaces
ECAL'07 Proceedings of the 9th European conference on Advances in artificial life
On the information theoretic implications of embodiment - principles and methods
50 years of artificial intelligence
AI in locomotion: challenges and perspectives of underactuated robots
50 years of artificial intelligence
Open-ended evolutionary robotics: an information theoretic approach
PPSN'10 Proceedings of the 11th international conference on Parallel problem solving from nature: Part I
Growth of structured artificial neural networks by virtual embryogenesis
ECAL'09 Proceedings of the 10th European conference on Advances in artificial life: Darwin meets von Neumann - Volume Part II
Equilibrium-driven adaptive behavior design
IWANN'11 Proceedings of the 11th international conference on Artificial neural networks conference on Advances in computational intelligence - Volume Part II
Morphological computation: connecting brain, body, and environment
BioADIT'06 Proceedings of the Second international conference on Biologically Inspired Approaches to Advanced Information Technology
Hi-index | 0.00 |
New robotics is an approach to robotics that, in contrast to traditional robotics, employs ideas and principles from biology. While in the traditional approach there are generally accepted methods (e. g., from control theory), designing agents in the new robotics approach is still largely considered an art. In recent years, we have been developing a set of heuristics, or design principles, that on the one hand capture theoretical insights about intelligent (adaptive) behavior, and on the other provide guidance in actually designing and building systems. In this article we provide an overview of all the principles but focus on the principles of ecological balance, which concerns the relation between environment, morphology, materials, and control, and sensory-motor coordination, which concerns self-generated sensory stimulation as the agent interacts with the environment and which is a key to the development of high-level intelligence. As we argue, artificial evolution together with morphogenesis is not only "nice to have" but is in fact a necessary tool for designing embodied agents.