The workaday world as a paradigm for CSCW design
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Information ecologies: using technology with heart
Information ecologies: using technology with heart
Computation and Human Experience
Computation and Human Experience
Understanding Computers and Cognition: A New Foundation for Design
Understanding Computers and Cognition: A New Foundation for Design
Reflective HCI: towards a critical technical practice
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Technology as Experience
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Robotany and Lichtung: a contribution to phenomenological dialogue
Proceedings of the 2nd international conference on Tangible and embedded interaction
Cultural theory and real world design: Dystopian and Utopian Outcomes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction criticism: a proposal and framework for a new discipline of hci
CHI '08 Extended Abstracts on Human Factors in Computing Systems
FEATURE: Cultural theory and design: identifying trends by looking at the action in the periphery
interactions - Designing games: why and how
Social tools and social capital: reading mobile phone usage in rural indigenous communities
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Nourishing the ground for sustainable HCI: considerations from ecologically engaged art
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction criticism and aesthetics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pursuing genius loci: interaction design and natural places
Personal and Ubiquitous Computing
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Designing from everyday experience
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Towards a feminist HCI methodology: social science, feminism, and HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making epistemological trouble: Third-paradigm HCI as successor science
Interacting with Computers
Feminist HCI meets facebook: Performativity and social networking sites
Interacting with Computers
Interaction criticism: An introduction to the practice
Interacting with Computers
Food for thought: designing for critical reflection on food practices
Proceedings of the Designing Interactive Systems Conference
Gender affordances of conversational agents
Interacting with Computers
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Reflective HCI is a style of HCI research that integrates technical practice with ongoing critical reflection. In the last thirty years, HCI researchers and practitioners have expanded their interests from aspects of cognitive ergonomics concerned with individuals using desktop computers at work to include concern for social and communal aspects of technology use and for affective and aesthetic aspects of design. This has been accompanied by the appropriation of a variety of disciplinary practices, concepts, and methodologies by HCI. In terms of the development and coherence of the discipline, it is timely to take a critical look at the assumptions, values, and traditions of each of these positions, their implications for HCI research agendas, and to try to understand the historical, cultural, and political emergence of HCI as a discipline itself. The main aim of this workshop will be to develop a systematic research agenda for reflective HCI.