Affective computing
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Interface Culture: How New Technology Transforms the Way We Create and Communicate
Interface Culture: How New Technology Transforms the Way We Create and Communicate
Beyond Interaction Design: Beyond Human-Computer Interaction
Beyond Interaction Design: Beyond Human-Computer Interaction
Reflective HCI: towards a critical technical practice
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Criticism as an approach to interface aesthetics
Proceedings of the third Nordic conference on Human-computer interaction
Place storming: performing new technologies in context
Proceedings of the third Nordic conference on Human-computer interaction
Technology as Experience
Thoughtful Interaction Design: A Design Perspective on Information Technology
Thoughtful Interaction Design: A Design Perspective on Information Technology
Affect: from information to interaction
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Reflective HCI: articulating an agenda for critical practice
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Theory and method for experience centered design
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Funology
Staying open to interpretation: engaging multiple meanings in design and evaluation
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Aesthetic Computing (Leonardo Books)
Aesthetic Computing (Leonardo Books)
Putting ‘felt-life’ at the centre of human–computer interaction (HCI)
Cognition, Technology and Work
Getting there: six meta-principles and interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction criticism and aesthetics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Critical issues in interaction design
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Toward an articulation of interaction esthetics
The New Review of Hypermedia and Multimedia - Special issue on experience design - applications and reflections
What makes a good design critic?: food design vs. product design criticism
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Critical dialogue: interaction, experience and cultural theory
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Issues in evaluating ambient displays in the wild: two case studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feminism asks the "Who" questions in HCI
Interacting with Computers
Writing the experience of information retrieval: digital collection design as a form of dialogue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Becoming-sound: affect and assemblage in improvisational digital music making
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding agency in interaction design materials
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can your pet rabbit read your email?: a critical analysis of the Nabaztag rabbit
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Semiotic analysis of multi-touch interface design: The MuTable case study
International Journal of Human-Computer Studies
Personal and Ubiquitous Computing
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Though interaction designers critique interfaces as a regular part of their research and practice, the field of HCI lacks a proper discipline of interaction criticism. By interaction criticism we mean rigorous, evidence-based interpretive analysis that explicates relationships among elements of an interface and the meanings, affects, moods, and intuitions they produce in the people that interact with them; the immediate goal of this analysis is the generation of innovative design insights. We summarize existing work offering promising directions in interaction criticism to build a case for a proper discipline. We then propose a framework for the discipline, relating each of its parts to recent HCI research.