Practical Issues in Temporal Difference Learning
Machine Learning
Some guidelines and guarantees for common random numbers
Management Science
A review of simulation optimization techniques
Proceedings of the 30th conference on Winter simulation
Optimization over discrete sets via SPSA
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Gradient descent for general reinforcement learning
Proceedings of the 1998 conference on Advances in neural information processing systems II
Learning to Play Chess Using Temporal Differences
Machine Learning
Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
Introduction to Reinforcement Learning
Introduction to Reinforcement Learning
Budget-Dependent Convergence Rate of Stochastic Approximation
SIAM Journal on Optimization
Learning to Predict by the Methods of Temporal Differences
Machine Learning
Approximately Optimal Approximate Reinforcement Learning
ICML '02 Proceedings of the Nineteenth International Conference on Machine Learning
Conjugate Directions for Stochastic Gradient Descent
ICANN '02 Proceedings of the International Conference on Artificial Neural Networks
Introduction to Stochastic Search and Optimization
Introduction to Stochastic Search and Optimization
Learning extension parameters in game-tree search
Information Sciences—Informatics and Computer Science: An International Journal - Special issue: Heuristic search and computer game playing III
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Infinite-horizon policy-gradient estimation
Journal of Artificial Intelligence Research
Approximating game-theoretic optimal strategies for full-scale poker
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
RSPSA: enhanced parameter optimization in games
ACG'05 Proceedings of the 11th international conference on Advances in Computer Games
Game-Tree search with adaptation in stochastic imperfect-information games
CG'04 Proceedings of the 4th international conference on Computers and Games
Evolving neural networks to play checkers without relying on expert knowledge
IEEE Transactions on Neural Networks
Design and parametric considerations for artificial neural network pruning in UCT game playing
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
Hi-index | 0.00 |