SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
View-dependent culling of dynamic systems in virtual environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Simulation levels of detail for real-time animation
Proceedings of the conference on Graphics interface '97
Building and traversing a surface at variable resolution
VIS '97 Proceedings of the 8th conference on Visualization '97
A perceptually based adaptive sampling algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Art-based rendering with continuous levels of detail
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
User-guided composition effects for art-based rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
ARTE—an adpative rendering and transmission environment for 3D graphics
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Rendering effective route maps: improving usability through generalization
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Fast and efficient client-side adaptivity for SVG
Proceedings of the 11th international conference on World Wide Web
Customizing Graphics for Tiny Displays of Mobile Devices
Personal and Ubiquitous Computing
Expressive Rendering: A Review of Nonphotorealistic Techniques
IEEE Computer Graphics and Applications
Perceptually guided simplification of lit, textured meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Perceptual metrics for character animation: sensitivity to errors in ballistic motion
ACM SIGGRAPH 2003 Papers
Automatic browsing of large pictures on mobile devices
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Looking into video frames on small displays
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Automatic thumbnail cropping and its effectiveness
Proceedings of the 16th annual ACM symposium on User interface software and technology
SDViz: a context-preserving interactive visualization system for technical diagrams
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output it to any display device. We specifically target mobile devices with small screen sizes. In order to adapt an animation, the author specifies an importance value for objects in the animation. The algorithm then identifies and categorizes the vector graphics objects that comprise the animation, leveraging the implicit relationship between extensible Markup Language (XML) and scalable vector graphics (SVG). Based on importance, the animation can then be automatically retargeted for any display using artistically motivated resizing and grouping algorithms that budget size and spatial detail for each object.