Zora: a graphical multi-user environment to share stories about the self

  • Authors:
  • Marina Umaschi Bers

  • Affiliations:
  • MIT, Media Laboratory

  • Venue:
  • CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
  • Year:
  • 1999

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Abstract

Zora is a narrative-based graphical multi-user environment purposefully design to help people understand and affect the ways in which identity and values are actively constructed by both an individual and a community. Zora engages young people in building artifacts as representations of their complex self and creating communities in which values and attitudes are put to the test. It supports 1) creation of a virtual city with its different spaces, objects and interactive characters, 2) communication between the users, and 3) introspection about role models, personal and community values. This paper describes the theoretical framework that conceives identity as dynamically constructed by putting together diverse and conflicting elements and values. Based on this framework, Zora's design principles are presented, as well as preliminary results from a pilot experience in which young people used Zora to learn about identity and values in a hands-on, constructionist way.