Communications of the ACM - Special issue on computer augmented environments: back to the real world
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Children Designers: Interdisciplinary Construction for Learning and Knowing Mathematics in a Computer-Rich School
Kids' club as an ICT-based learning laboratory
Informatics in education
How do teachers use information and communication technology in Icelandic high schools in 2002?
CompSysTech '03 Proceedings of the 4th international conference conference on Computer systems and technologies: e-Learning
Does lego training stimulate pupils' ability to solve logical problems?
Computers & Education
IMSA'07 IASTED European Conference on Proceedings of the IASTED European Conference: internet and multimedia systems and applications
Computers in Human Behavior
Promoting collaborative learning in higher education: design principles for hybrid courses
CSCL'07 Proceedings of the 8th iternational conference on Computer supported collaborative learning
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
EurolMSA '07 Proceedings of the Third IASTED European Conference on Internet and Multimedia Systems and Applications
Exploring careers while learning Alice 3D: a summer camp for middle school girls
Proceedings of the 42nd ACM technical symposium on Computer science education
A review of e-learning platforms in the age of e-learning 2.0
ICHL'09 Proceedings of the Second international conference on Hybrid Learning and Education
User-driven modelling: Visualisation and systematic interaction for end-user programming
Journal of Visual Languages and Computing
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This paper introduces the concept of distributed constructionism, building on previous research on constructionism and on distributed cognition. It focuses particularly on the use of computer networks to support students working together on design and construction activities, and it argues that these types of activities are particularly effective in supporting the development of knowledge-building communities. The paper describes three main categories of distributed constructionist activities: discussing constructions, sharing constructions, and collaborating on constructions. In each category, it describes ongoing research projects at the MIT Media Lab and discusses how these projects support new ways of thinking and learning.